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engine/thirdparty/miniupnpc/src/miniupnpcstrings.h
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engine/thirdparty/miniupnpc/src/miniupnpcstrings.h
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#ifndef MINIUPNPCSTRINGS_H_INCLUDED
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#define MINIUPNPCSTRINGS_H_INCLUDED
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#define OS_STRING "Godot Engine/1.0"
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#define MINIUPNPC_VERSION_STRING "2.2.8"
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#if 0
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/* according to "UPnP Device Architecture 1.0" */
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#define UPNP_VERSION_STRING "UPnP/1.0"
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#else
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/* according to "UPnP Device Architecture 1.1" */
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#define UPNP_VERSION_STRING "UPnP/1.1"
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#endif
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#endif
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