Vertex attribute (used by [RenderingDevice]).
This object is used by [RenderingDevice].
- The way that this attribute's data is interpreted when sent to a shader.
- The rate at which this attribute is pulled from its vertex buffer.
- The location in the shader that this attribute is bound to.
- The number of bytes between the start of the vertex buffer and the first instance of this attribute.
- The number of bytes between the starts of consecutive instances of this attribute.