godot-module-template/drivers/gles3/storage
Colin O'Rourke 63f6e3691c DrawableTextures
Implementing DrawableTextures based on: https://github.com/godotengine/godot-proposals/issues/7379
2026-01-29 01:16:06 -08:00
..
config.cpp Add all PowerVR devices to the ban list for disabling the transform feedback shader cache 2025-10-18 10:28:25 -07:00
config.h Merge pull request #97151 from devloglogan/motion-vectors 2025-10-03 12:01:10 -05:00
light_storage.cpp Remove geometry_3d include from rendering_server.h, to reduce compile time. 2026-01-27 18:12:38 +01:00
light_storage.h Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 -08:00
material_storage.cpp DrawableTextures 2026-01-29 01:16:06 -08:00
material_storage.h DrawableTextures 2026-01-29 01:16:06 -08:00
mesh_storage.cpp Fix gles3 buffer_free_data error 2025-11-28 16:16:31 +08:00
mesh_storage.h Implement motion vectors in compatibility renderer 2025-09-30 09:42:17 -05:00
particles_storage.cpp Implement motion vectors in compatibility renderer 2025-09-30 09:42:17 -05:00
particles_storage.h Implement motion vectors in compatibility renderer 2025-09-30 09:42:17 -05:00
render_scene_buffers_gles3.cpp Merge pull request #110915 from Kaleb-Reid/compat-clear-buffers 2025-10-06 14:34:04 -05:00
render_scene_buffers_gles3.h Don't use GL_DEPTH_STENCIL_ATTACHMENT on depth buffer from WebXR 2025-07-24 14:11:36 -05:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.cpp DrawableTextures 2026-01-29 01:16:06 -08:00
texture_storage.h DrawableTextures 2026-01-29 01:16:06 -08:00
utilities.cpp BasisUniversal: Ensure ASTC's HDR variant is supported when transcoding 2025-03-07 15:26:03 +01:00
utilities.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00