godot-module-template/engine/scene/theme/icons/default_theme_icons_builders.py
2025-04-12 18:40:44 +02:00

36 lines
972 B
Python

"""Functions used to generate source files during build time"""
import os
import methods
# See also `editor/icons/editor_icons_builders.py`.
def make_default_theme_icons_action(target, source, env):
icons_names = []
icons_raw = []
for src in map(str, source):
with open(src, encoding="utf-8", newline="\n") as file:
icons_raw.append(methods.to_raw_cstring(file.read()))
name = os.path.splitext(os.path.basename(src))[0]
icons_names.append(f'"{name}"')
icons_names_str = ",\n\t".join(icons_names)
icons_raw_str = ",\n\t".join(icons_raw)
with methods.generated_wrapper(str(target[0])) as file:
file.write(f"""\
#include "modules/modules_enabled.gen.h"
inline constexpr int default_theme_icons_count = {len(icons_names)};
inline constexpr const char *default_theme_icons_sources[] = {{
{icons_raw_str}
}};
inline constexpr const char *default_theme_icons_names[] = {{
{icons_names_str}
}};
""")