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ec7d7abde9
godot-module-template
/
modules
/
navigation
/
editor
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a1846b27ea
Improve use of
Ref.is_null/valid
...
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
navigation_mesh_editor_plugin.cpp
Improve use of
Ref.is_null/valid
2024-12-23 16:35:02 -05:00
navigation_mesh_editor_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00