When using the light process in spatial shader, the built-ins work as spected, now they work in forward+, mobile and compatibility renderer. |
||
|---|---|---|
| .. | ||
| scene_forward_clustered.glsl | ||
| scene_forward_clustered_inc.glsl | ||
| SCsub | ||
When using the light process in spatial shader, the built-ins work as spected, now they work in forward+, mobile and compatibility renderer. |
||
|---|---|---|
| .. | ||
| scene_forward_clustered.glsl | ||
| scene_forward_clustered_inc.glsl | ||
| SCsub | ||