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canvas_item.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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canvas_item.cpp
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[Viewport] Add option to inherit parents texture filter/repeat, use it for popups.
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2026-03-11 15:06:47 +02:00 |
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canvas_item.h
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Decouple node.h from scene_tree.h, minimize its other includes
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2026-03-05 13:54:46 +01:00 |
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canvas_layer.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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canvas_layer.h
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Tidy up includes in scene/main and scene/debugger
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2026-02-19 15:09:29 +01:00 |
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http_request.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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http_request.h
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[HTTPRequest] Add Missing Redirect Status Codes
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2026-02-25 09:40:29 -06:00 |
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instance_placeholder.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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instance_placeholder.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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missing_node.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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missing_node.h
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Add recording_signals to MissingNode
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2025-10-09 22:08:59 +02:00 |
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multiplayer_api.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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multiplayer_api.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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multiplayer_peer.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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multiplayer_peer.h
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Tidy up includes in scene/main and scene/debugger
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2026-02-19 15:09:29 +01:00 |
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node.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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node.cpp
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Add support for PiP mode
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2026-03-06 23:29:16 -08:00 |
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node.h
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Remove unused includes in core with clangd-tidy
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2026-03-11 06:41:36 +01:00 |
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resource_preloader.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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resource_preloader.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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scene_tree.cpp
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Add support for PiP mode
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2026-03-06 23:29:16 -08:00 |
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scene_tree.h
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Decouple node.h from scene_tree.h, minimize its other includes
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2026-03-05 13:54:46 +01:00 |
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scene_tree_fti.cpp
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Fix thread safety of physics interpolation
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2026-02-12 11:31:26 +08:00 |
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scene_tree_fti.h
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Fix thread safety of physics interpolation
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2026-02-12 11:31:26 +08:00 |
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scene_tree_fti_tests.cpp
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FTI - Optimize SceneTree traversal
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2025-05-24 17:38:33 +01:00 |
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scene_tree_fti_tests.h
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Integrate (a nerfed version of) clang-tidy into CI.
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2026-02-20 00:49:00 +01:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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shader_globals_override.cpp
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Explicitly include scene_tree.h where used
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2026-03-05 10:43:25 +01:00 |
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shader_globals_override.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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status_indicator.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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status_indicator.h
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Decouple RenderingServer from as much of the codebase as possible
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2026-03-03 12:48:07 +01:00 |
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timer.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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timer.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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viewport.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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viewport.cpp
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[Viewport] Add option to inherit parents texture filter/repeat, use it for popups.
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2026-03-11 15:06:47 +02:00 |
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viewport.h
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[Viewport] Add option to inherit parents texture filter/repeat, use it for popups.
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2026-03-11 15:06:47 +02:00 |
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window.cpp
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Explicitly include scene_tree.h where used
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2026-03-05 10:43:25 +01:00 |
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window.h
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Decouple RenderingServer from as much of the codebase as possible
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2026-03-03 12:48:07 +01:00 |