godot-module-template/modules/jolt_physics/objects
Adam Simpkins cb25b933e7 Document some deadlocks in the physics server code
Add some comments documenting locations where
PhysicsServer3D::soft_body_set_mesh() can deadlock.

godotengine/godot-proposals#12670 has a proposal for some alternate
thread-safe soft body APIs.  In the meantime it seems worth at least
documenting some of the current pitfalls in the code.
2025-07-13 13:44:48 -07:00
..
jolt_area_3d.cpp Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_area_3d.h Fix Area3D signal emissions when using Jolt Physics 2025-05-30 11:53:17 +02:00
jolt_body_3d.cpp Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_body_3d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
jolt_group_filter.cpp Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_group_filter.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
jolt_object_3d.cpp Batch the adding of Jolt Physics bodies 2025-06-14 14:11:07 +02:00
jolt_object_3d.h Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
jolt_physics_direct_body_state_3d.cpp Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_physics_direct_body_state_3d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
jolt_shaped_object_3d.cpp Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_shaped_object_3d.h Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_soft_body_3d.cpp Document some deadlocks in the physics server code 2025-07-13 13:44:48 -07:00
jolt_soft_body_3d.h Batch the adding of Jolt Physics bodies 2025-06-14 14:11:07 +02:00