godot-module-template/editor/project_manager
Priahoud bf963e767e Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case
- refactored and renamed String::_camelcase_to_underscore to String:_separate_compound_words
- refactored String::to_snake_case to work with the refactored String::_separate_compound_words
- created char_utils::is_hyphen to catch all hyphen variants in kebab-case conversion
- created String::to_kebab_case using the new String::_separate_compound_words
- created corresponding Documentation in String and StringName
- simplified both switch statements in EditorNode and ProjectDialog
- added new kebab-casing Option for Node Names in ProjectSettings
- added missing camelCase Options to Scene- and Node-Names in ProjectSettings
- simplified Mono RuntimeInterop Functions
- hooked up the ConnectionsDialog
- created additional Unit Tests
2025-04-10 21:22:21 +02:00
..
project_dialog.cpp Add Options, Functions and Settings to convert Node-Names and Strings to kebab-case 2025-04-10 21:22:21 +02:00
project_dialog.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
project_list.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
project_list.h Initial editor accessibility. 2025-04-08 20:25:48 +03:00
project_tag.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
project_tag.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
quick_settings_dialog.cpp Make swap_cancel_ok setting 3-state instead of boolean. 2025-04-03 13:08:11 +03:00
quick_settings_dialog.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00