125 lines
		
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  span.h                                                                */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#pragma once
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#include "core/typedefs.h"
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// Equivalent of std::span.
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// Represents a view into a contiguous memory space.
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// DISCLAIMER: This data type does not own the underlying buffer. DO NOT STORE IT.
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//  Additionally, for the lifetime of the Span, do not resize the buffer, and do not insert or remove elements from it.
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//  Failure to respect this may lead to crashes or undefined behavior.
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template <typename T>
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class Span {
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	const T *_ptr = nullptr;
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	uint64_t _len = 0;
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public:
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	static constexpr bool is_string = std::disjunction_v<
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			std::is_same<T, char>,
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			std::is_same<T, char16_t>,
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			std::is_same<T, char32_t>,
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			std::is_same<T, wchar_t>>;
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	_FORCE_INLINE_ constexpr Span() = default;
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	_FORCE_INLINE_ constexpr Span(const T *p_ptr, uint64_t p_len) :
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			_ptr(p_ptr), _len(p_len) {}
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	// Allows creating Span directly from C arrays and string literals.
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	template <size_t N>
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	_FORCE_INLINE_ constexpr Span(const T (&p_array)[N]) :
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			_ptr(p_array), _len(N) {
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		if constexpr (is_string) {
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			// Cut off the \0 terminator implicitly added to string literals.
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			if (N > 0 && p_array[N - 1] == '\0') {
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				_len--;
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			}
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		}
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	}
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	_FORCE_INLINE_ constexpr uint64_t size() const { return _len; }
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	_FORCE_INLINE_ constexpr bool is_empty() const { return _len == 0; }
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	_FORCE_INLINE_ constexpr const T *ptr() const { return _ptr; }
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	// NOTE: Span subscripts sanity check the bounds to avoid undefined behavior.
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	//       This is slower than direct buffer access and can prevent autovectorization.
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	//       If the bounds are known, use ptr() subscript instead.
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	_FORCE_INLINE_ constexpr const T &operator[](uint64_t p_idx) const {
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		CRASH_COND(p_idx >= _len);
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		return _ptr[p_idx];
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	}
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	_FORCE_INLINE_ constexpr const T *begin() const { return _ptr; }
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	_FORCE_INLINE_ constexpr const T *end() const { return _ptr + _len; }
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	// Algorithms.
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	constexpr int64_t find(const T &p_val, uint64_t p_from = 0) const;
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	constexpr int64_t rfind(const T &p_val, uint64_t p_from) const;
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	_FORCE_INLINE_ constexpr int64_t rfind(const T &p_val) const { return rfind(p_val, size() - 1); }
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	constexpr uint64_t count(const T &p_val) const;
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};
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template <typename T>
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constexpr int64_t Span<T>::find(const T &p_val, uint64_t p_from) const {
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	for (uint64_t i = p_from; i < size(); i++) {
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		if (ptr()[i] == p_val) {
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			return i;
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		}
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	}
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	return -1;
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}
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template <typename T>
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constexpr int64_t Span<T>::rfind(const T &p_val, uint64_t p_from) const {
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	for (int64_t i = p_from; i >= 0; i--) {
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		if (ptr()[i] == p_val) {
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			return i;
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		}
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	}
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	return -1;
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}
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template <typename T>
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constexpr uint64_t Span<T>::count(const T &p_val) const {
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	uint64_t amount = 0;
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	for (uint64_t i = 0; i < size(); i++) {
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		if (ptr()[i] == p_val) {
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			amount++;
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		}
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	}
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	return amount;
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}
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// Zero-constructing Span initializes _ptr and _len to 0 (and thus empty).
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template <typename T>
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struct is_zero_constructible<Span<T>> : std::true_type {};
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