godot-module-template/engine/thirdparty/vhacd/patches/0002-fpermissive-fix.patch

50 lines
1.7 KiB
Diff

diff --git a/thirdparty/vhacd/inc/btScalar.h b/thirdparty/vhacd/inc/btScalar.h
index 404bcbcfe1..db00a3c428 100644
--- a/thirdparty/vhacd/inc/btScalar.h
+++ b/thirdparty/vhacd/inc/btScalar.h
@@ -537,6 +537,27 @@ struct btTypedObject {
}
};
+// Cherry-picked from Bullet 2.88 to fix GH-27926
+///align a pointer to the provided alignment, upwards
+template <typename T>
+T *btAlignPointer(T *unalignedPtr, size_t alignment)
+{
+ struct btConvertPointerSizeT
+ {
+ union {
+ T *ptr;
+ size_t integer;
+ };
+ };
+ btConvertPointerSizeT converter;
+
+ const size_t bit_mask = ~(alignment - 1);
+ converter.ptr = unalignedPtr;
+ converter.integer += alignment - 1;
+ converter.integer &= bit_mask;
+ return converter.ptr;
+}
+
}; // namespace VHACD
#endif //BT_SCALAR_H
diff --git a/thirdparty/vhacd/src/btAlignedAllocator.cpp b/thirdparty/vhacd/src/btAlignedAllocator.cpp
index bbb8baa107..4d7f4b1b2f 100644
--- a/thirdparty/vhacd/src/btAlignedAllocator.cpp
+++ b/thirdparty/vhacd/src/btAlignedAllocator.cpp
@@ -70,8 +70,10 @@ static inline void* btAlignedAllocDefault(size_t size, int32_t alignment)
real = (char*)sAllocFunc(size + sizeof(void*) + (alignment - 1));
if (real) {
- offset = (alignment - (unsigned long)(real + sizeof(void*))) & (alignment - 1);
- ret = (void*)((real + sizeof(void*)) + offset);
+ // Synced with Bullet 2.88 to fix GH-27926
+ //offset = (alignment - (unsigned long)(real + sizeof(void*))) & (alignment - 1);
+ //ret = (void*)((real + sizeof(void*)) + offset);
+ ret = btAlignPointer(real + sizeof(void *), alignment);
*((void**)(ret)-1) = (void*)(real);
}
else {