godot-module-template/engine/thirdparty/msdfgen/core/export-svg.h

12 lines
210 B
C++

#pragma once
#include "Shape.h"
namespace msdfgen {
bool saveSvgShape(const Shape &shape, const char *filename);
bool saveSvgShape(const Shape &shape, const Shape::Bounds &bounds, const char *filename);
}