godot-module-template/tests/scene
Rémi Verschelde 18edfa5245
Explicitly include scene_tree.h where used
Pre-requisite before removing `scene_tree.h` from `node.h`
which has cascading consequences on most of the codebase.
2026-03-05 10:43:25 +01:00
..
test_animation.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_animation_blend_tree.cpp Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
test_animation_player.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_arraymesh.cpp Decouple MeshStorage from RenderingServer 2026-02-25 20:17:28 +01:00
test_audio_stream_wav.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_bit_map.cpp Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
test_button.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_camera_2d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_camera_3d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_code_edit.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_color_picker.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_control.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_convert_transform_modifier_3d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_copy_transform_modifier_3d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_curve.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_curve_2d.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_curve_3d.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_decal.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_fontfile.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_gltf_document.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_gradient.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_gradient_texture.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_graph_node.cpp Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
test_height_map_shape_3d.cpp Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
test_image_texture.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_image_texture_3d.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_instance_placeholder.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_navigation_agent_2d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_navigation_agent_3d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_navigation_obstacle_2d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_navigation_obstacle_3d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_navigation_region_2d.cpp Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
test_navigation_region_3d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_node.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_node_2d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_option_button.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_packed_scene.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
test_parallax_2d.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_path_2d.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_path_3d.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_path_follow_2d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_path_follow_3d.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_physics_material.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_primitives.cpp Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
test_skeleton_3d.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_sky.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_split_container.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_sprite_2d.cpp Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
test_sprite_frames.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_style_box_texture.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_tab_bar.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_tab_container.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_text_edit.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_texture_progress_bar.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_theme.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_timer.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_tree.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_viewport.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_visual_shader.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_window.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00