godot-module-template/scene
Rémi Verschelde ec5a4f0cd6
Merge pull request #114806 from Clubhouse1661/fix-option-button-popup-shrinking
Fix OptionButton PopupMenu not shrinking after item changes
2026-01-10 23:51:33 +01:00
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2d Preserve winding order for transformed tiles' navigation polygons 2026-01-08 19:41:56 +01:00
3d Merge pull request #113979 from rsanchezsaez/apple/xr-node-warnings 2026-01-09 10:46:33 +01:00
animation Merge pull request #114487 from TokageItLab/fix-ad-start-animnode 2026-01-06 15:39:39 -06:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Make Godot compile with 3D physics disabled again. 2025-12-30 12:19:21 -06:00
gui Merge pull request #114806 from Clubhouse1661/fix-option-button-popup-shrinking 2026-01-10 23:51:33 +01:00
main Make HTTPRequest 301 and 302 Redirects Standards-Compliant 2026-01-09 14:07:30 +01:00
resources Preserve winding order for transformed tiles' navigation polygons 2026-01-08 19:41:56 +01:00
theme Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
property_list_helper.cpp Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_list_helper.h Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Add BoneTwistDisperser3D to propagate IK target's twist 2025-12-02 19:20:26 +09:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00