godot-module-template/engine/doc/classes/HScrollBar.xml
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="HScrollBar" inherits="ScrollBar" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A horizontal scrollbar that goes from left (min) to right (max).
</brief_description>
<description>
A horizontal scrollbar, typically used to navigate through content that extends beyond the visible width of a control. It is a [Range]-based control and goes from left (min) to right (max).
</description>
<tutorials>
</tutorials>
<theme_items>
<theme_item name="padding_bottom" data_type="constant" type="int" default="0">
Padding between the bottom of the [theme_item ScrollBar.scroll] element and the [theme_item ScrollBar.grabber].
[b]Note:[/b] To apply horizontal padding, modify the left/right content margins of [theme_item ScrollBar.scroll] instead.
</theme_item>
<theme_item name="padding_top" data_type="constant" type="int" default="0">
Padding between the top of the [theme_item ScrollBar.scroll] element and the [theme_item ScrollBar.grabber].
[b]Note:[/b] To apply horizontal padding, modify the left/right content margins of [theme_item ScrollBar.scroll] instead.
</theme_item>
</theme_items>
</class>