godot-module-template/scene/gui
Thaddeus Crews f65f5c0548
Merge pull request #101468 from KoBeWi/no_events_does_not_mean_no_name
Show shortcut without events in tooltip if it has name
2026-02-19 20:29:16 -06:00
..
aspect_ratio_container.cpp Typo fix: rename SortableVisbilityMode 2025-01-19 00:33:39 +01:00
aspect_ratio_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
base_button.cpp Show shortcut without events in tooltip if it has name 2026-02-18 10:47:49 +01:00
base_button.h Remove #include "scene/main/timer.h" from control.h 2025-10-05 14:41:06 +09:00
box_container.cpp Add leftover scroll hints, and panels for scrollables without hints 2025-12-12 10:59:03 -03:00
box_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
button.h Remove code duplication in Button 2025-09-19 20:34:41 +02:00
center_container.cpp Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
center_container.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
check_box.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
check_box.h Base accessibility API. 2025-04-08 20:14:28 +03:00
check_button.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
check_button.h Merge pull request #95736 from nongvantinh/checkbox-states-colors 2025-03-10 10:01:18 -05:00
code_edit.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
code_edit.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
code_edit.h CodeEdit: Add line number gutter minimum digits 2025-11-03 18:15:49 +08:00
color_mode.cpp Fix ColorPicker linear mode sliders color 2025-07-06 13:12:19 +08:00
color_mode.h Fix some localization issues in controls 2025-08-06 14:50:03 +02:00
color_picker.cpp Merge pull request #111226 from PhairZ/copy-color 2026-01-28 12:27:16 -06:00
color_picker.h Merge pull request #111226 from PhairZ/copy-color 2026-01-28 12:27:16 -06:00
color_picker_shape.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
color_picker_shape.h Merge pull request #110581 from KoBeWi/round_like_earth 2025-10-28 12:19:32 -05:00
color_rect.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
color_rect.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
container.cpp GUI: Add accessibility region role for landmark navigation 2026-01-19 08:12:33 -05:00
container.h GUI: Add accessibility region role for landmark navigation 2026-01-19 08:12:33 -05:00
control.compat.inc Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
control.cpp Fix Control minimum size check too agressive 2026-02-15 21:22:07 -05:00
control.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
dialogs.compat.inc Optimize Object::cast_to by assuming no virtual and multiple inheritance, gaining 8x throughput over dynamic_cast. 2025-03-27 15:39:53 +01:00
dialogs.cpp Merge pull request #107303 from passivestar/close-dialog-action 2025-10-22 13:48:36 -05:00
dialogs.h Ensure hiding AcceptDialog OK button keeps other buttons centered 2025-06-08 12:40:19 +02:00
file_dialog.compat.inc Add MIME argument to the FileDialog.add_filter. 2025-10-09 22:17:56 +03:00
file_dialog.cpp Fix wrong normal icon color in FileDialog 2026-02-05 19:56:15 +01:00
file_dialog.h Fix EditorFileDialog icon scale in list mode 2026-01-19 22:50:33 +01:00
flow_container.cpp Typo fix: rename SortableVisbilityMode 2025-01-19 00:33:39 +01:00
flow_container.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
foldable_container.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
foldable_container.h FoldableContainer: Override has_point to use title rect when folded 2026-01-01 11:54:24 +01:00
graph_edit.compat.inc [GraphEdit] Make connections a property 2024-12-16 02:28:34 +01:00
graph_edit.cpp Merge pull request #115646 from Ivorforce/list-explicit-copy 2026-02-16 15:02:34 -06:00
graph_edit.h Remove typed_dictionary.h include 2026-02-19 13:28:06 +08:00
graph_edit_arranger.cpp Change HashSet copy constructor from implicit to explicit. 2026-02-16 23:10:33 +01:00
graph_edit_arranger.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
graph_element.cpp [GraphEdit] Do not scale popup menus in the graph elements when zoomed. 2025-11-27 13:40:14 +02:00
graph_element.h [GraphEdit] Do not scale popup menus in the graph elements when zoomed. 2025-11-27 13:40:14 +02:00
graph_frame.cpp Fix GraphFrame titlebar incorrect sizing with custom stylebox 2026-01-09 10:56:29 +03:00
graph_frame.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
graph_node.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
graph_node.h Add metadata for slots in GraphNode 2025-08-08 07:36:26 +04:00
grid_container.cpp Minimize include dependencies of display_server.h 2026-02-17 19:45:31 +01:00
grid_container.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
item_list.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
item_list.h ItemList support center_on_current(). 2026-01-27 00:06:59 +08:00
label.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
label.h Use const Array ref in set_structured_text_bidi_override_options 2025-09-26 14:31:38 -07:00
line_edit.compat.inc Fix cases where LineEdit can still show focus with mouse events 2025-10-06 10:19:35 -03:00
line_edit.cpp allow toggling line edit via action that isn't keyboard 2026-02-10 10:54:46 -05:00
line_edit.h Add non-public {Line,Text}Edit::_set_text() 2026-01-01 12:00:52 +01:00
link_button.cpp [Accessibility] Fix LinkButton name processing. 2025-12-18 08:26:05 +02:00
link_button.h Merge pull request #111926 from YeldhamDev/stop_pointing_fingers 2025-11-25 12:55:10 -06:00
margin_container.cpp Typo fix: rename SortableVisbilityMode 2025-01-19 00:33:39 +01:00
margin_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
menu_bar.cpp [macOS] Add option for renaming system menus. 2025-12-18 08:40:14 +02:00
menu_bar.h [macOS] Add option for renaming system menus. 2025-12-18 08:40:14 +02:00
menu_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
menu_button.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
nine_patch_rect.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
nine_patch_rect.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
option_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
option_button.h Add auto translate mode for items in PopupMenu and OptionButton 2025-03-09 23:50:11 +08:00
panel.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
panel.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
panel_container.cpp Typo fix: rename SortableVisbilityMode 2025-01-19 00:33:39 +01:00
panel_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
popup.cpp Popup: Reset state on visibility change 2025-08-24 10:37:12 +02:00
popup.h [Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree. 2025-08-17 12:15:08 +03:00
popup_menu.compat.inc Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
popup_menu.cpp Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
popup_menu.h Minimize include dependencies of display_server.h 2026-02-17 19:45:31 +01:00
progress_bar.cpp Round ProgressBar percentage instead of truncating 2025-12-03 16:25:44 -05:00
progress_bar.h Fix a typo in a variable name 2025-05-09 00:09:26 +02:00
range.cpp Fix Range scale overflow 2025-08-29 20:43:51 -07:00
range.h Use r128.h for high precision snapping 2025-08-12 04:11:33 -07:00
reference_rect.cpp
reference_rect.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
rich_text_effect.cpp
rich_text_effect.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
rich_text_label.compat.inc [RTL] Decouple image width/height "in percent" properties. Add [hr] tag support. 2025-06-10 12:22:02 +03:00
rich_text_label.cpp Fix rtl scrollbar when too small to show it 2026-02-18 19:24:52 -05:00
rich_text_label.h Fix copying text across tables in RichTextLabel 2026-02-11 15:43:20 +08:00
scroll_bar.cpp Fix ScrollBar not accepting InputEventPanGesture 2025-12-28 13:46:40 -05:00
scroll_bar.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
scroll_container.cpp GUI: Add accessibility region role for landmark navigation 2026-01-19 08:12:33 -05:00
scroll_container.h Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
separator.cpp
separator.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
slider.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
slider.h Slider: Add tick position property and tick offset theme item 2025-06-09 12:36:08 +08:00
spin_box.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
spin_box.h SpinBox: Add a property to set whether custom_arrow_step rounds value 2025-11-18 12:12:33 -06:00
split_container.compat.inc Allow SplitContainer to have multiple children 2025-11-24 16:50:09 -05:00
split_container.cpp Fix SplitContainer set desired size infinite loop 2026-01-02 19:05:06 -05:00
split_container.h Allow SplitContainer to have multiple children 2025-11-24 16:50:09 -05:00
subviewport_container.cpp Rename consume_drag_and_drop to mouse_target 2024-11-25 21:36:29 +01:00
subviewport_container.h Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
tab_bar.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
tab_bar.h Make dock tabs switch on button release 2025-12-03 19:32:57 +01:00
tab_container.cpp Change TabContainer's popup button into real Button 2026-02-08 18:13:45 +01:00
tab_container.h Change TabContainer's popup button into real Button 2026-02-08 18:13:45 +01:00
text_edit.compat.inc Prevent tooltip from showing when hovering past end of script line 2025-01-18 00:02:06 +01:00
text_edit.cpp Merge pull request #112381 from Ivorforce/no-right-align 2026-02-05 09:18:36 -06:00
text_edit.h Add non-public {Line,Text}Edit::_set_text() 2026-01-01 12:00:52 +01:00
texture_button.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
texture_button.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
texture_progress_bar.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
texture_progress_bar.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
texture_rect.cpp Support tiling AtlasTexture in TextureRect 2026-02-14 15:21:59 +01:00
texture_rect.h Support tiling AtlasTexture in TextureRect 2026-02-14 15:21:59 +01:00
tree.compat.inc Base accessibility API. 2025-04-08 20:14:28 +03:00
tree.cpp fix inaccurate tree relationship lines 2026-02-09 20:14:55 +08:00
tree.h fix inaccurate tree relationship lines 2026-02-09 20:14:55 +08:00
video_stream_player.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
video_stream_player.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
view_panner.cpp Add drag zoom feature with CTRL+MiddleMouseButton 2025-05-01 15:15:44 +03:30
view_panner.h Add drag zoom feature with CTRL+MiddleMouseButton 2025-05-01 15:15:44 +03:30
virtual_joystick.cpp Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
virtual_joystick.h Adds VirtualJoystick 2026-01-29 08:29:12 +01:00