godot-module-template/.github/workflows
Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain
- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.

Changes from original PR:

- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 -03:00
..
android_builds.yml Add Swappy & Pre-Transformed Swapchain 2024-10-28 18:55:37 -03:00
godot_cpp_test.yml CI: Improve godot-cpp actions 2024-09-19 08:37:42 -05:00
ios_builds.yml Style: Format yaml files 2024-09-13 08:06:53 -05:00
linux_builds.yml Style: Format yaml files 2024-09-13 08:06:53 -05:00
macos_builds.yml Style: Format yaml files 2024-09-13 08:06:53 -05:00
runner.yml CI: Support merge queues with default runner 2024-09-26 11:49:34 -05:00
static_checks.yml CI: Improve godot-cpp actions 2024-09-19 08:37:42 -05:00
web_builds.yml Style: Format yaml files 2024-09-13 08:06:53 -05:00
windows_builds.yml CI: Add MinGW/GCC build to Windows GHA 2024-10-10 10:10:55 -05:00