godot-module-template/platform
Hugo Locurcio 7d6d11f8d8
Fix EditorSettings error due to android_sdk_path when exporting a project
This editor setting is queried once every 3 seconds, as it is used
to check whether devices have been (dis)connected for one-click deploy.

This method may be called early on depending on initialization order,
which has led to occasional error messages when exporting a project.
The method now returns early if EditorSettings isn't ready yet
(it will be called again soon after anyway).
2026-02-20 01:25:33 +01:00
..
android Fix EditorSettings error due to android_sdk_path when exporting a project 2026-02-20 01:25:33 +01:00
ios Add SDL joystick input for iOS 2026-02-18 20:37:22 +05:00
linuxbsd Merge pull request #108111 from Repiteo/core/sanitizer-restructure 2026-02-18 12:04:30 -06:00
macos Merge pull request #108111 from Repiteo/core/sanitizer-restructure 2026-02-18 12:04:30 -06:00
visionos Add SDL joystick input for iOS 2026-02-18 20:37:22 +05:00
web Merge pull request #108111 from Repiteo/core/sanitizer-restructure 2026-02-18 12:04:30 -06:00
windows Merge pull request #108111 from Repiteo/core/sanitizer-restructure 2026-02-18 12:04:30 -06:00
platform_builders.py SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
register_platform_apis.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00