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doc_classes
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Remove redundant info on the enum types used
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2025-06-04 08:21:47 +08:00 |
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editor
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Decouple node.h from scene_tree.h, minimize its other includes
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2026-03-05 13:54:46 +01:00 |
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icons
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Change GridMap and Replication to EditorDock
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2026-01-26 13:19:48 +01:00 |
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tests
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Explicitly include scene_tree.h where used
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2026-03-05 10:43:25 +01:00 |
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config.py
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[MP] Move OfflineMultiplayerPeer docs to the module
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2024-11-27 13:18:33 +01:00 |
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multiplayer_debugger.cpp
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Remove display_server.h transitive include from node.h.
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2025-10-14 00:43:02 +02:00 |
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multiplayer_debugger.h
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Add GDSOFTCLASS to deeper inheritors of Object
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2025-09-24 19:15:56 +01:00 |
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multiplayer_spawner.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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multiplayer_spawner.h
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Add templated version of ObjectDB::get_instance()
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2025-03-27 15:43:23 +01:00 |
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multiplayer_synchronizer.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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multiplayer_synchronizer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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register_types.cpp
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Get rid of all unnecessary class_db.h includers
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2026-03-04 17:40:05 -05:00 |
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register_types.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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scene_cache_interface.cpp
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Explicitly include scene_tree.h where used
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2026-03-05 10:43:25 +01:00 |
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scene_cache_interface.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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scene_multiplayer.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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scene_multiplayer.h
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Change HashSet copy constructor from implicit to explicit.
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2026-02-16 23:10:33 +01:00 |
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scene_replication_config.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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scene_replication_config.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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scene_replication_interface.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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scene_replication_interface.h
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Remove display_server.h transitive include from node.h.
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2025-10-14 00:43:02 +02:00 |
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scene_rpc_interface.cpp
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Explicitly include scene_tree.h where used
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2026-03-05 10:43:25 +01:00 |
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scene_rpc_interface.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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SCsub
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Tests: Tidy up compiled tests
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2026-02-19 19:31:09 -06:00 |