godot-module-template/editor/version_control
Rémi Verschelde eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.

Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
..
editor_vcs_interface.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_vcs_interface.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
SCsub Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
version_control_editor_plugin.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
version_control_editor_plugin.h Convert the bottom VCS dock to a EditorDock and tie it with the Commit dock 2026-02-03 12:13:44 -03:00