godot-module-template/editor/inspector
2026-03-05 13:54:46 +01:00
..
add_metadata_dialog.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
add_metadata_dialog.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_context_menu_plugin.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_context_menu_plugin.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
editor_inspector.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
editor_inspector.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
editor_inspector.h Merge pull request #111469 from Raftatul/Copy/PasteGroup/CategoryProperties 2026-02-26 16:18:34 -06:00
editor_preview_plugins.cpp Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
editor_preview_plugins.h Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
editor_properties.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
editor_properties.h Editor: Fix display of objects in the Remote Inspector 2026-02-27 17:54:33 +03:00
editor_properties_array_dict.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
editor_properties_array_dict.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
editor_properties_vector.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
editor_properties_vector.h Add smooth to the changing of properties values in visual shader 2026-02-23 14:11:29 +03:00
editor_property_name_processor.cpp Reorganize interface/editor setttings 2026-02-27 22:25:59 +01:00
editor_property_name_processor.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
editor_resource_picker.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
editor_resource_picker.h Merge pull request #113748 from KoBeWi/shadragger 2026-01-27 15:18:29 -06:00
editor_resource_preview.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
editor_resource_preview.h Fix incorrect material and mesh thumbnails 2025-12-01 18:33:25 +01:00
editor_resource_tooltip_plugins.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
editor_resource_tooltip_plugins.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
editor_sectioned_inspector.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
editor_sectioned_inspector.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
input_event_editor_plugin.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
input_event_editor_plugin.h Fix some inspector action buttons not updating icon when theme changes 2025-08-04 15:30:36 +08:00
multi_node_edit.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
multi_node_edit.h Add Instant Preview to Quick Open dialog 2025-09-29 15:12:21 -07:00
property_selector.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
property_selector.h Add FilterLineEdit to unify editor filter field navigation 2026-02-03 15:37:20 +01:00
SCsub Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
sub_viewport_preview_editor_plugin.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
sub_viewport_preview_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
tool_button_editor_plugin.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
tool_button_editor_plugin.h Disable tool button for multiple nodes 2025-12-13 00:00:28 +01:00