..
2d
Merge pull request #93747 from KoBeWi/layer_of_bugs
2024-06-29 19:54:30 +02:00
3d
Reset when disabling override pose in BoneAttachment3D
2024-06-28 00:48:26 +09:00
animation
fix the sorting of blend_times in animation player
2024-07-03 10:01:32 -04:00
audio
Remove superfluous non-working sample playing check
2024-06-21 07:17:28 -04:00
debugger
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
gui
Fix AtlasTexture::draw_rect flipping for non-zero margin
2024-07-01 21:22:25 +02:00
main
Fix duplicating nodes with Array properties
2024-06-27 19:17:50 +02:00
resources
Fix AtlasTexture::draw_rect flipping for non-zero margin
2024-07-01 21:22:25 +02:00
theme
Style: Optimize .svg files with svgo
2024-06-23 08:15:19 -05:00
property_list_helper.cpp
Automatically use property count in PropertyListHelper
2024-05-25 10:51:37 +02:00
property_list_helper.h
Automatically use property count in PropertyListHelper
2024-05-25 10:51:37 +02:00
property_utils.cpp
Fix storing of Node Array properties
2024-06-21 15:49:48 +02:00
property_utils.h
Fix default NodePaths saved in scene
2024-06-03 13:10:23 +02:00
register_scene_types.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
scene_string_names.h
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
SCsub