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2d
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Add move semantics to RBMap and RBSet. Make copy constructors explicit.
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2026-02-20 20:47:15 +01:00 |
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3d
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Tidy up includes in scene/main and scene/debugger
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2026-02-19 15:09:29 +01:00 |
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animation
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Integrate (a nerfed version of) clang-tidy into CI.
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2026-02-20 00:49:00 +01:00 |
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audio
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Use actual class names in resource type hints
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2026-01-29 21:07:56 +01:00 |
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debugger
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Tidy up includes in scene/main and scene/debugger
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2026-02-19 15:09:29 +01:00 |
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gui
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Merge pull request #115111 from KoBeWi/icons_are_baaaaaaaaaaaaack
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2026-02-20 14:34:27 -06:00 |
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main
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Include some headers explicitly in some important spots, to estimate include costs better.
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2026-02-20 15:33:03 +01:00 |
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resources
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Add move semantics to RBMap and RBSet. Make copy constructors explicit.
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2026-02-20 20:47:15 +01:00 |
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theme
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Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
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2026-02-04 19:31:28 +01:00 |
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property_list_helper.cpp
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Add PropertyListHelper to Curves
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2026-02-11 20:25:27 +01:00 |
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property_list_helper.h
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Add PropertyListHelper to Curves
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2026-02-11 20:25:27 +01:00 |
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property_utils.cpp
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Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
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2025-10-08 12:16:52 +02:00 |
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property_utils.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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register_scene_types.cpp
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Add AwaitTweener
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2026-02-16 17:41:32 +01:00 |
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register_scene_types.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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scene_string_names.h
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[Window] Add unfiltered input handler signal for custom decorations.
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2025-10-12 21:15:46 +03:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |