godot-module-template/editor/scene/3d
Rémi Verschelde f4dab5199a
Merge pull request #111748 from Calinou/doc-sdfgi-debug-probes
Document occlusion debugging in the SDFGI debug probes draw mode in the editor
2025-12-19 11:52:53 +01:00
..
gizmos Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
physics Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
bone_map_editor_plugin.cpp Add a new editor theme 2025-10-30 00:31:54 -03:00
bone_map_editor_plugin.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
camera_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
camera_3d_editor_plugin.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
gpu_particles_collision_sdf_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
gpu_particles_collision_sdf_editor_plugin.h Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00
lightmap_gi_editor_plugin.cpp Show centiseconds in LightmapGI bake time printout in the editor 2025-09-26 18:53:20 +02:00
lightmap_gi_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
material_3d_conversion_plugins.cpp Move Material3D conversion editor plugins to their own folder 2025-09-30 19:15:32 -07:00
material_3d_conversion_plugins.h Move Material3D conversion editor plugins to their own folder 2025-09-30 19:15:32 -07:00
mesh_editor_plugin.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
mesh_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
mesh_instance_3d_editor_plugin.cpp Add MeshInstance3D primitive conversion options 2025-09-17 18:56:25 -04:00
mesh_instance_3d_editor_plugin.h Add MeshInstance3D primitive conversion options 2025-09-17 18:56:25 -04:00
mesh_library_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
mesh_library_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
multimesh_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
multimesh_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
node_3d_editor_gizmos.cpp Fix wrong AABB when selecting Node3D gizmo in editor 2025-11-15 10:35:36 +05:00
node_3d_editor_gizmos.h Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
node_3d_editor_plugin.cpp Merge pull request #111748 from Calinou/doc-sdfgi-debug-probes 2025-12-19 11:52:53 +01:00
node_3d_editor_plugin.h Default the 3D editor to Transform mode to restore 4.5 behavior 2025-12-09 18:16:01 +01:00
occluder_instance_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
occluder_instance_3d_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
particles_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
particles_3d_editor_plugin.h Move 2D and 3D particle editors to the 2D and 3D folders 2025-07-07 00:50:38 -07:00
path_3d_editor_plugin.cpp [Editor] Fix missing "+" in the bunch of tooltips. 2025-12-05 10:20:50 +02:00
path_3d_editor_plugin.h Do not require editor restart when changing Path 3d Tilt Disk Size setting 2025-11-14 21:04:05 -06:00
polygon_3d_editor_plugin.cpp Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
polygon_3d_editor_plugin.h Remove unused private variables in godot/editor 2025-12-07 02:55:08 -08:00
root_motion_editor_plugin.cpp Fallback to parent class icon by default for gdextension 2025-10-31 18:03:32 +08:00
root_motion_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
SCsub Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
skeleton_3d_editor_plugin.cpp Tweak/Add skeleton modifier keying button to top of the Viewport 2025-11-22 07:45:02 +09:00
skeleton_3d_editor_plugin.h Tweak/Add skeleton modifier keying button to top of the Viewport 2025-11-22 07:45:02 +09:00
skeleton_ik_3d_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
skeleton_ik_3d_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00
voxel_gi_editor_plugin.cpp Revert "Replace many uses of is_class with derives_from." 2025-09-25 13:48:53 +02:00
voxel_gi_editor_plugin.h Editor: Restructure editor code 2025-07-04 18:18:22 +02:00