godot-module-template/scene
Thaddeus Crews 6427343ec8
Merge pull request #106660 from bruvzg/ac_node_to_ctl
Move some accessibility properties from Node to Control
2025-06-09 12:31:32 -05:00
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2d Merge pull request #107263 from smix8/capsule_outline 2025-06-09 00:45:42 +02:00
3d Match avoidance defaults for NavigationAgent and NavigationServer NavAgent 2025-06-07 13:49:12 +02:00
animation Add node started/finished signals for animation state machines 2025-06-05 12:09:16 -07:00
audio Base accessibility API. 2025-04-08 20:14:28 +03:00
debugger Editor: Explicit parse_message handlers 2025-06-03 13:24:58 +02:00
gui Merge pull request #106660 from bruvzg/ac_node_to_ctl 2025-06-09 12:31:32 -05:00
main Merge pull request #106660 from bruvzg/ac_node_to_ctl 2025-06-09 12:31:32 -05:00
resources Make conversions from math types to String explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
theme Merge pull request #106300 from bruvzg/rtl_ualp 2025-06-05 13:11:39 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #106846 from TokageItLab/mod-target 2025-06-06 17:37:19 +02:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h Add node started/finished signals for animation state machines 2025-06-05 12:09:16 -07:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00