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								astcenc.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_averages_and_directions.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_block_sizes.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_color_quantize.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_color_unquantize.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_compress_symbolic.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_compute_variance.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_decompress_symbolic.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_diagnostic_trace.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_diagnostic_trace.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_entry.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_find_best_partitioning.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_ideal_endpoints_and_weights.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_image.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_integer_sequence.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_internal.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_internal_entry.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_mathlib.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_mathlib.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_mathlib_softfloat.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_partition_tables.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_percentile_tables.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_pick_best_endpoint_format.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_quantization.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_symbolic_physical.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_vecmathlib.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_vecmathlib_avx2_8.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_vecmathlib_common_4.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_vecmathlib_neon_4.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_vecmathlib_none_4.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_vecmathlib_sse_4.h
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_weight_align.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								astcenc_weight_quant_xfer_tables.cpp
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 | 
			
		
			
			
			
			
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								LICENSE.txt
							
						
					
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							feat: godot-engine-source-4.3-stable
						
					
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				2025-01-17 16:36:38 +01:00 |