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jolt_area_3d.cpp
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Add ability for Area3D to detect/influence SoftBody3D with Jolt Physics
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2026-02-12 16:30:05 +01:00 |
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jolt_area_3d.h
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Add ability for Area3D to detect/influence SoftBody3D with Jolt Physics
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2026-02-12 16:30:05 +01:00 |
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jolt_body_3d.cpp
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Add ability for Area3D to detect/influence SoftBody3D with Jolt Physics
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2026-02-12 16:30:05 +01:00 |
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jolt_body_3d.h
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Add ability for Area3D to detect/influence SoftBody3D with Jolt Physics
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2026-02-12 16:30:05 +01:00 |
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jolt_group_filter.cpp
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Add Jolt Physics as an alternative 3D physics engine
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2024-12-11 13:57:25 +01:00 |
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jolt_group_filter.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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jolt_object_3d.cpp
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Batch the adding of Jolt Physics bodies
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2025-06-14 14:11:07 +02:00 |
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jolt_object_3d.h
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Tidy some things up in modules/jolt_physics
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2026-02-25 17:39:37 +01:00 |
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jolt_physics_direct_body_state_3d.cpp
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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jolt_physics_direct_body_state_3d.h
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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jolt_shaped_object_3d.cpp
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Tidy some things up in modules/jolt_physics
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2026-02-25 17:39:37 +01:00 |
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jolt_shaped_object_3d.h
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Tidy some things up in modules/jolt_physics
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2026-02-25 17:39:37 +01:00 |
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jolt_soft_body_3d.cpp
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Decouple RenderingServer from as much of the codebase as possible
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2026-03-03 12:48:07 +01:00 |
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jolt_soft_body_3d.h
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Add ability for Area3D to detect/influence SoftBody3D with Jolt Physics
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2026-02-12 16:30:05 +01:00 |