godot-module-template/scene
Thaddeus Crews cf406533c8
Merge pull request #114283 from KoBeWi/adding_physical_buttons
Change TabContainer's popup button into real Button
2026-02-16 10:19:22 -06:00
..
2d Revert "Change curve range for particle multipliers" 2026-02-10 09:58:58 -06:00
3d Revert "Change curve range for particle multipliers" 2026-02-10 09:58:58 -06:00
animation Merge pull request #116046 from chocola-mint/fix-#116002 2026-02-11 10:27:04 -06:00
audio Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
debugger Improve display of non-exported members in Remote Tree Inspector 2026-02-01 12:22:50 +03:00
gui Merge pull request #114283 from KoBeWi/adding_physical_buttons 2026-02-16 10:19:22 -06:00
main Merge pull request #106560 from SheepYhangCN/taskbar-progress-state 2026-02-16 10:19:21 -06:00
resources Merge pull request #92282 from KoBeWi/PropertyListHelper_never_stops 2026-02-12 08:19:18 -06:00
theme Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00
property_list_helper.cpp Add PropertyListHelper to Curves 2026-02-11 20:25:27 +01:00
property_list_helper.h Add PropertyListHelper to Curves 2026-02-11 20:25:27 +01:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #105701 from ColinSORourke/DrawableTexture 2026-01-30 09:32:05 -06:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00