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app.swift
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[iOS] Add UIScene lifecycle events.
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2026-02-17 09:46:04 +02:00 |
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app_delegate_service.h
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[iOS] Add UIScene lifecycle events.
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2026-02-17 09:46:04 +02:00 |
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app_delegate_service.mm
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[iOS] Add UIScene lifecycle events.
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2026-02-17 09:46:04 +02:00 |
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apple_embedded.h
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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apple_embedded.mm
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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bridging_header_apple_embedded.h
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[Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms
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2025-09-22 18:20:04 -07:00 |
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display_layer_apple_embedded.h
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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display_server_apple_embedded.h
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feat: Add EDR support to Metal and all Apple platforms
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2026-02-27 05:23:56 +11:00 |
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display_server_apple_embedded.mm
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feat: Add EDR support to Metal and all Apple platforms
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2026-02-27 05:23:56 +11:00 |
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godot_app_delegate.h
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[iOS] Add UIScene lifecycle events.
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2026-02-17 09:46:04 +02:00 |
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godot_app_delegate.mm
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[iOS] Add UIScene lifecycle events.
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2026-02-17 09:46:04 +02:00 |
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godot_keyboard_input_view.h
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[Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms
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2025-09-22 18:20:04 -07:00 |
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godot_keyboard_input_view.mm
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[Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms
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2025-09-22 18:20:04 -07:00 |
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godot_view_apple_embedded.h
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[Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms
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2025-09-22 18:20:04 -07:00 |
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godot_view_apple_embedded.mm
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feat: Add EDR support to Metal and all Apple platforms
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2026-02-27 05:23:56 +11:00 |
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godot_view_controller.h
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[Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms
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2025-09-22 18:20:04 -07:00 |
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godot_view_controller.mm
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Add device orientation change signal in DisplayServer
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2026-01-27 23:35:44 +05:30 |
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godot_view_renderer.h
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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godot_view_renderer.mm
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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key_mapping_apple_embedded.h
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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key_mapping_apple_embedded.mm
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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main_utilities.h
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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main_utilities.mm
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[iOS] Fix use of godot_path.
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2025-12-02 16:44:00 +02:00 |
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os_apple_embedded.h
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Add SDL joystick input for iOS
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2026-02-18 20:37:22 +05:00 |
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os_apple_embedded.mm
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Add SDL joystick input for iOS
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2026-02-18 20:37:22 +05:00 |
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platform_config.h
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Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
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2026-02-04 19:31:28 +01:00 |
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rendering_context_driver_vulkan_apple_embedded.h
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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rendering_context_driver_vulkan_apple_embedded.mm
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
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SCsub
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Metal: Refactor for future Metal 4, switch to C++; fix dynamic uniforms
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2026-02-06 07:07:10 +11:00 |
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tts_apple_embedded.h
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Make utterance_id 64-bit.
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2025-11-07 10:21:20 +02:00 |
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tts_apple_embedded.mm
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Make utterance_id 64-bit.
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2025-11-07 10:21:20 +02:00 |