This allows removing it from `class_db.h`, significantly reducing the amount of files that include it transitively. Also includes some include cleanup in `control.h` and `rich_text_label.h` done while ensure they don't depend on `callable_mp`. |
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|---|---|---|
| .. | ||
| gdscript_extend_parser.cpp | ||
| gdscript_extend_parser.h | ||
| gdscript_language_protocol.cpp | ||
| gdscript_language_protocol.h | ||
| gdscript_language_server.cpp | ||
| gdscript_language_server.h | ||
| gdscript_text_document.cpp | ||
| gdscript_text_document.h | ||
| gdscript_workspace.cpp | ||
| gdscript_workspace.h | ||
| godot_lsp.h | ||
| scene_cache.cpp | ||
| scene_cache.h | ||