godot-module-template/doc/classes/AudioEffectBandLimitFilter.xml
2026-02-24 18:53:39 -03:00

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Adds a band-limit filter to an audio bus.
</brief_description>
<description>
A "band-limit" filter attenuates the frequencies at [member AudioEffectFilter.cutoff_hz], and allows frequencies outside the frequency threshold to pass unchanged. It is a wider and weaker version of [AudioEffectNotchFilter], and is the opposite of [AudioEffectBandPassFilter].
This filter can be used to give more room for other sounds to play at that frequency.
</description>
<tutorials>
<link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link>
<link title="Audio effects">$DOCS_URL/tutorials/audio/audio_effects.html</link>
</tutorials>
</class>