godot-module-template/scene
2025-04-02 19:18:44 +08:00
..
2d Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
3d Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
animation Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
audio Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
debugger Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
gui size() <= 0 and size() < 1. 2025-04-02 19:18:44 +08:00
main Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
resources size() <= 0 and size() < 1. 2025-04-02 19:18:44 +08:00
theme Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00