Most of the custom logic to handle special keying cases is now inside the AnimationPlayerEditorPlugin. The EditorInspector now emits a signal when inspecting a new object. |
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|---|---|---|
| .. | ||
| classes | ||
| tools | ||
| translations | ||
| Doxyfile | ||
| Makefile | ||
Most of the custom logic to handle special keying cases is now inside the AnimationPlayerEditorPlugin. The EditorInspector now emits a signal when inspecting a new object. |
||
|---|---|---|
| .. | ||
| classes | ||
| tools | ||
| translations | ||
| Doxyfile | ||
| Makefile | ||