godot-module-template/servers
2026-02-26 18:14:23 -06:00
..
audio Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
camera Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
debugger Decouple TextureStorage from RenderingServer 2026-02-25 20:17:28 +01:00
display Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
movie_writer Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
navigation_2d Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
navigation_3d Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
physics_2d Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
physics_3d Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
rendering Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
text Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
xr Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
nav_heap.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
register_server_types.cpp Decouple RasterizerDummy from RenderingServer and DisplayServer 2026-02-25 20:17:28 +01:00
register_server_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
server_wrap_mt_common.h Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history. 2026-02-04 19:31:28 +01:00