godot-module-template/drivers/gles3
2026-02-17 12:24:35 +01:00
..
effects Fix glow visual compatibility regression (issue #112469) 2025-11-07 04:07:41 +00:00
environment Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
shaders Merge pull request #111464 from LiveTrower/clearcoat-improvements 2026-02-03 08:14:00 -06:00
storage Move binary math functions to Math namespace in math_funcs_binary header. 2026-02-17 12:24:35 +01:00
rasterizer_canvas_gles3.cpp Move binary math functions to Math namespace in math_funcs_binary header. 2026-02-17 12:24:35 +01:00
rasterizer_canvas_gles3.h Implement the count parameter in RenderingServer.canvas_item_add_triangle_array() 2025-05-14 22:52:30 +09:00
rasterizer_gles3.cpp DrawableTextures 2026-01-29 01:16:06 -08:00
rasterizer_gles3.h Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 -04:00
rasterizer_scene_gles3.cpp Support output to HDR monitors 2026-02-11 22:13:26 -07:00
rasterizer_scene_gles3.h Support output to HDR monitors 2026-02-11 22:13:26 -07:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_gles3.cpp Change copy constructors of HashMap and AHashMap from implicit to explicit. 2026-01-21 13:01:23 +01:00
shader_gles3.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00