godot-module-template/engine/tests/core/io/test_logger.h

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/**************************************************************************/
/* test_logger.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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#ifndef TEST_LOGGER_H
#define TEST_LOGGER_H
#include "core/io/dir_access.h"
#include "core/io/logger.h"
#include "modules/regex/regex.h"
#include "tests/test_macros.h"
namespace TestLogger {
constexpr int sleep_duration = 1200000;
void initialize_logs() {
ProjectSettings::get_singleton()->set_setting("application/config/name", "godot_tests");
DirAccess::make_dir_recursive_absolute(OS::get_singleton()->get_user_data_dir().path_join("logs"));
}
void cleanup_logs() {
ProjectSettings::get_singleton()->set_setting("application/config/name", "godot_tests");
Ref<DirAccess> dir = DirAccess::open("user://logs");
dir->list_dir_begin();
String file = dir->get_next();
while (file != "") {
if (file.match("*.log")) {
dir->remove(file);
}
file = dir->get_next();
}
DirAccess::remove_absolute(OS::get_singleton()->get_user_data_dir().path_join("logs"));
DirAccess::remove_absolute(OS::get_singleton()->get_user_data_dir());
}
TEST_CASE("[Logger][RotatedFileLogger] Creates the first log file and logs on it") {
initialize_logs();
String waiting_for_godot = "Waiting for Godot";
RotatedFileLogger logger("user://logs/godot.log");
logger.logf("%s", "Waiting for Godot");
Error err = Error::OK;
Ref<FileAccess> log = FileAccess::open("user://logs/godot.log", FileAccess::READ, &err);
CHECK_EQ(err, Error::OK);
CHECK_EQ(log->get_as_text(), waiting_for_godot);
cleanup_logs();
}
void get_log_files(Vector<String> &log_files) {
Ref<DirAccess> dir = DirAccess::open("user://logs");
dir->list_dir_begin();
String file = dir->get_next();
while (file != "") {
// Filtering godot.log because ordered_insert will put it first and should be the last.
if (file.match("*.log") && file != "godot.log") {
log_files.ordered_insert(file);
}
file = dir->get_next();
}
if (FileAccess::exists("user://logs/godot.log")) {
log_files.push_back("godot.log");
}
}
// All things related to log file rotation are in the same test because testing it require some sleeps.
TEST_CASE("[Logger][RotatedFileLogger] Rotates logs files") {
initialize_logs();
Vector<String> all_waiting_for_godot;
const int number_of_files = 3;
for (int i = 0; i < number_of_files; i++) {
String waiting_for_godot = "Waiting for Godot " + itos(i);
RotatedFileLogger logger("user://logs/godot.log", number_of_files);
logger.logf("%s", waiting_for_godot.ascii().get_data());
all_waiting_for_godot.push_back(waiting_for_godot);
// Required to ensure the rotation of the log file.
OS::get_singleton()->delay_usec(sleep_duration);
}
Vector<String> log_files;
get_log_files(log_files);
CHECK_MESSAGE(log_files.size() == number_of_files, "Did not rotate all files");
for (int i = 0; i < log_files.size(); i++) {
Error err = Error::OK;
Ref<FileAccess> log_file = FileAccess::open("user://logs/" + log_files[i], FileAccess::READ, &err);
REQUIRE_EQ(err, Error::OK);
CHECK_EQ(log_file->get_as_text(), all_waiting_for_godot[i]);
}
// Required to ensure the rotation of the log file.
OS::get_singleton()->delay_usec(sleep_duration);
// This time the oldest log must be removed and godot.log updated.
String new_waiting_for_godot = "Waiting for Godot " + itos(number_of_files);
all_waiting_for_godot = all_waiting_for_godot.slice(1, all_waiting_for_godot.size());
all_waiting_for_godot.push_back(new_waiting_for_godot);
RotatedFileLogger logger("user://logs/godot.log", number_of_files);
logger.logf("%s", new_waiting_for_godot.ascii().get_data());
log_files.clear();
get_log_files(log_files);
CHECK_MESSAGE(log_files.size() == number_of_files, "Did not remove old log file");
for (int i = 0; i < log_files.size(); i++) {
Error err = Error::OK;
Ref<FileAccess> log_file = FileAccess::open("user://logs/" + log_files[i], FileAccess::READ, &err);
REQUIRE_EQ(err, Error::OK);
CHECK_EQ(log_file->get_as_text(), all_waiting_for_godot[i]);
}
cleanup_logs();
}
TEST_CASE("[Logger][CompositeLogger] Logs the same into multiple loggers") {
initialize_logs();
Vector<Logger *> all_loggers;
all_loggers.push_back(memnew(RotatedFileLogger("user://logs/godot_logger_1.log", 1)));
all_loggers.push_back(memnew(RotatedFileLogger("user://logs/godot_logger_2.log", 1)));
String waiting_for_godot = "Waiting for Godot";
CompositeLogger logger(all_loggers);
logger.logf("%s", "Waiting for Godot");
Error err = Error::OK;
Ref<FileAccess> log = FileAccess::open("user://logs/godot_logger_1.log", FileAccess::READ, &err);
CHECK_EQ(err, Error::OK);
CHECK_EQ(log->get_as_text(), waiting_for_godot);
log = FileAccess::open("user://logs/godot_logger_2.log", FileAccess::READ, &err);
CHECK_EQ(err, Error::OK);
CHECK_EQ(log->get_as_text(), waiting_for_godot);
cleanup_logs();
}
} // namespace TestLogger
#endif // TEST_LOGGER_H