godot-module-template/engine/editor/uid_upgrade_tool.h

83 lines
3.4 KiB
C++

/**************************************************************************/
/* uid_upgrade_tool.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef UID_UPGRADE_TOOL_H
#define UID_UPGRADE_TOOL_H
#include "scene/gui/dialogs.h"
class EditorFileSystemDirectory;
class UIDUpgradeTool : public Object {
GDCLASS(UIDUpgradeTool, Object);
inline static UIDUpgradeTool *singleton = nullptr;
static constexpr const char *UPGRADE_FINISHED = "upgrade_finished";
static constexpr const char *META_RESAVE_PATHS = "resave_paths";
void _add_files(EditorFileSystemDirectory *p_dir, Vector<String> &r_resave_paths);
protected:
static void _bind_methods();
public:
static constexpr const char *META_UID_UPGRADE_TOOL = "uid_upgrade_tool";
static constexpr const char *META_RUN_ON_RESTART = "run_on_restart";
static UIDUpgradeTool *get_singleton() { return singleton; }
void prepare_upgrade();
void begin_upgrade();
void finish_upgrade();
UIDUpgradeTool();
~UIDUpgradeTool();
};
class UIDUpgradeDialog : public ConfirmationDialog {
GDCLASS(UIDUpgradeDialog, ConfirmationDialog);
static constexpr const char *UID_UPGRADE_LEARN_MORE = "uid_upgrade_learn_more";
Button *learn_more_button = nullptr;
protected:
void _on_custom_action(const String &p_action);
void _notification(int p_what);
public:
void popup_on_demand();
UIDUpgradeDialog();
};
#endif // UID_UPGRADE_TOOL_H