godot-module-template/tests
Rémi Verschelde 18edfa5245
Explicitly include scene_tree.h where used
Pre-requisite before removing `scene_tree.h` from `node.h`
which has cascading consequences on most of the codebase.
2026-03-05 10:43:25 +01:00
..
compatibility_test Run linter on run_compatibility_test.py. 2026-02-18 14:27:21 -08:00
core Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
data Add Image.load_exr_from_buffer and enable tinyexr by default 2025-11-21 18:58:26 +01:00
python_build CI: Fix executable perms for various files 2025-12-15 11:23:03 -06:00
scene Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
servers Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
create_test.py Style: Integrate #pragma once in builders/checks 2025-03-07 17:32:33 -06:00
display_server_mock.cpp Move DisplayServer enums and typedefs to DisplayServerEnums 2026-03-03 12:44:02 +01:00
display_server_mock.h Move DisplayServer enums and typedefs to DisplayServerEnums 2026-03-03 12:44:02 +01:00
SCsub Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
signal_watcher.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
signal_watcher.h Tests: Tidy up compiled tests 2026-02-19 19:31:09 -06:00
test_builders.py Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_macros.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_macros.h Move variant pools to their own compile unit. 2026-02-21 13:24:17 +01:00
test_main.cpp Explicitly include scene_tree.h where used 2026-03-05 10:43:25 +01:00
test_main.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
test_tools.h Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_utils.cpp Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00
test_utils.h Tests: Convert test headers to compilation files 2026-02-19 07:36:26 -06:00