| .. | 
		
		
			
			
			
			
				| fsr2 | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| blur_raster.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| blur_raster_inc.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| bokeh_dof.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| bokeh_dof_inc.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| bokeh_dof_raster.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| copy.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| copy_to_fb.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| cube_to_dp.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| cubemap_downsampler.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| cubemap_downsampler_inc.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| cubemap_downsampler_raster.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| cubemap_filter.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| cubemap_filter_raster.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| cubemap_roughness.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| cubemap_roughness_inc.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| cubemap_roughness_raster.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| fsr_upscale.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| luminance_reduce.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| luminance_reduce_raster.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| luminance_reduce_raster_inc.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| motion_vector_inc.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| motion_vectors.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| motion_vectors_store.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| resolve.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| roughness_limiter.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| screen_space_reflection.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| screen_space_reflection_filter.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| screen_space_reflection_inc.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| screen_space_reflection_scale.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| SCsub | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| shadow_frustum.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| sort.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| specular_merge.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| ss_effects_downsample.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| ssao.glsl | feat: modules moved and engine moved to submodule | 2025-04-12 18:40:44 +02:00 | 
		
			
			
			
			
				| ssao_blur.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| ssao_importance_map.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| ssao_interleave.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| ssil.glsl | feat: modules moved and engine moved to submodule | 2025-04-12 18:40:44 +02:00 | 
		
			
			
			
			
				| ssil_blur.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| ssil_importance_map.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| ssil_interleave.glsl | feat: godot-engine-source-4.3-stable | 2025-01-17 16:36:38 +01:00 | 
		
			
			
			
			
				| subsurface_scattering.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| taa_resolve.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| tonemap.glsl | feat: updated engine version to 4.4-rc1 | 2025-02-23 14:38:23 +01:00 | 
		
			
			
			
			
				| vrs.glsl | feat: modules moved and engine moved to submodule | 2025-04-12 18:40:44 +02:00 |