godot-module-template/modules/macros.h
Sara abdc963ebf chore: moved macros.h to modules/
Improves support for using multiple modules in the template
2026-03-13 13:30:40 +01:00

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#ifndef GODOT_EXTRA_MACROS_H
#define GODOT_EXTRA_MACROS_H
#define BIND_GET_SET(m_property) \
ClassDB::bind_method(D_METHOD("set_" #m_property, #m_property), \
&self_type::set_##m_property); \
ClassDB::bind_method(D_METHOD("get_" #m_property), \
&self_type::get_##m_property)
#define BIND_HPROPERTY(m_type, m_property, ...) \
BIND_GET_SET(m_property); \
ADD_PROPERTY(PropertyInfo(m_type, #m_property, __VA_ARGS__), \
"set_" #m_property, "get_" #m_property)
#define BIND_PROPERTY(m_type, m_property) \
BIND_GET_SET(m_property); \
ADD_PROPERTY(PropertyInfo(m_type, #m_property), "set_" #m_property, \
"get_" #m_property)
#endif // !GODOT_EXTRA_MACROS_H