godot-module-template/engine/thirdparty/jolt_physics/Jolt/ObjectStream/ObjectStream.h

334 lines
11 KiB
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include <Jolt/Core/StaticArray.h>
#include <Jolt/Core/Reference.h>
#include <Jolt/Core/RTTI.h>
#include <Jolt/Core/NonCopyable.h>
#include <Jolt/ObjectStream/SerializableAttribute.h>
#ifdef JPH_OBJECT_STREAM
JPH_NAMESPACE_BEGIN
/// Base class for object stream input and output streams.
class JPH_EXPORT ObjectStream : public NonCopyable
{
public:
/// Stream type
enum class EStreamType
{
Text,
Binary,
};
protected:
/// Destructor
virtual ~ObjectStream() = default;
/// Identifier for objects
using Identifier = uint32;
static constexpr int sVersion = 1;
static constexpr int sRevision = 0;
static constexpr Identifier sNullIdentifier = 0;
};
/// Interface class for reading from an object stream
class JPH_EXPORT IObjectStreamIn : public ObjectStream
{
public:
///@name Input type specific operations
virtual bool ReadDataType(EOSDataType &outType) = 0;
virtual bool ReadName(String &outName) = 0;
virtual bool ReadIdentifier(Identifier &outIdentifier) = 0;
virtual bool ReadCount(uint32 &outCount) = 0;
///@name Read primitives
virtual bool ReadPrimitiveData(uint8 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(uint16 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(int &outPrimitive) = 0;
virtual bool ReadPrimitiveData(uint32 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(uint64 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(float &outPrimitive) = 0;
virtual bool ReadPrimitiveData(double &outPrimitive) = 0;
virtual bool ReadPrimitiveData(bool &outPrimitive) = 0;
virtual bool ReadPrimitiveData(String &outPrimitive) = 0;
virtual bool ReadPrimitiveData(Float3 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(Double3 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(Vec3 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(DVec3 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(Vec4 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(Quat &outPrimitive) = 0;
virtual bool ReadPrimitiveData(Mat44 &outPrimitive) = 0;
virtual bool ReadPrimitiveData(DMat44 &outPrimitive) = 0;
///@name Read compounds
virtual bool ReadClassData(const char *inClassName, void *inInstance) = 0;
virtual bool ReadPointerData(const RTTI *inRTTI, void **inPointer, int inRefCountOffset = -1) = 0;
};
/// Interface class for writing to an object stream
class JPH_EXPORT IObjectStreamOut : public ObjectStream
{
public:
///@name Output type specific operations
virtual void WriteDataType(EOSDataType inType) = 0;
virtual void WriteName(const char *inName) = 0;
virtual void WriteIdentifier(Identifier inIdentifier) = 0;
virtual void WriteCount(uint32 inCount) = 0;
///@name Write primitives
virtual void WritePrimitiveData(const uint8 &inPrimitive) = 0;
virtual void WritePrimitiveData(const uint16 &inPrimitive) = 0;
virtual void WritePrimitiveData(const int &inPrimitive) = 0;
virtual void WritePrimitiveData(const uint32 &inPrimitive) = 0;
virtual void WritePrimitiveData(const uint64 &inPrimitive) = 0;
virtual void WritePrimitiveData(const float &inPrimitive) = 0;
virtual void WritePrimitiveData(const double &inPrimitive) = 0;
virtual void WritePrimitiveData(const bool &inPrimitive) = 0;
virtual void WritePrimitiveData(const String &inPrimitive) = 0;
virtual void WritePrimitiveData(const Float3 &inPrimitive) = 0;
virtual void WritePrimitiveData(const Double3 &inPrimitive) = 0;
virtual void WritePrimitiveData(const Vec3 &inPrimitive) = 0;
virtual void WritePrimitiveData(const DVec3 &inPrimitive) = 0;
virtual void WritePrimitiveData(const Vec4 &inPrimitive) = 0;
virtual void WritePrimitiveData(const Quat &inPrimitive) = 0;
virtual void WritePrimitiveData(const Mat44 &inPrimitive) = 0;
virtual void WritePrimitiveData(const DMat44 &inPrimitive) = 0;
///@name Write compounds
virtual void WritePointerData(const RTTI *inRTTI, const void *inPointer) = 0;
virtual void WriteClassData(const RTTI *inRTTI, const void *inInstance) = 0;
///@name Layout hints (for text output)
virtual void HintNextItem() { /* Default is do nothing */ }
virtual void HintIndentUp() { /* Default is do nothing */ }
virtual void HintIndentDown() { /* Default is do nothing */ }
};
// Define macro to declare functions for a specific primitive type
#define JPH_DECLARE_PRIMITIVE(name) \
JPH_EXPORT bool OSIsType(name *, int inArrayDepth, EOSDataType inDataType, const char *inClassName); \
JPH_EXPORT bool OSReadData(IObjectStreamIn &ioStream, name &outPrimitive); \
JPH_EXPORT void OSWriteDataType(IObjectStreamOut &ioStream, name *); \
JPH_EXPORT void OSWriteData(IObjectStreamOut &ioStream, const name &inPrimitive);
// This file uses the JPH_DECLARE_PRIMITIVE macro to define all types
#include <Jolt/ObjectStream/ObjectStreamTypes.h>
// Define serialization templates
template <class T, class A>
bool OSIsType(Array<T, A> *, int inArrayDepth, EOSDataType inDataType, const char *inClassName)
{
return (inArrayDepth > 0 && OSIsType(static_cast<T *>(nullptr), inArrayDepth - 1, inDataType, inClassName));
}
template <class T, uint N>
bool OSIsType(StaticArray<T, N> *, int inArrayDepth, EOSDataType inDataType, const char *inClassName)
{
return (inArrayDepth > 0 && OSIsType(static_cast<T *>(nullptr), inArrayDepth - 1, inDataType, inClassName));
}
template <class T, uint N>
bool OSIsType(T (*)[N], int inArrayDepth, EOSDataType inDataType, const char *inClassName)
{
return (inArrayDepth > 0 && OSIsType(static_cast<T *>(nullptr), inArrayDepth - 1, inDataType, inClassName));
}
template <class T>
bool OSIsType(Ref<T> *, int inArrayDepth, EOSDataType inDataType, const char *inClassName)
{
return OSIsType(static_cast<T *>(nullptr), inArrayDepth, inDataType, inClassName);
}
template <class T>
bool OSIsType(RefConst<T> *, int inArrayDepth, EOSDataType inDataType, const char *inClassName)
{
return OSIsType(static_cast<T *>(nullptr), inArrayDepth, inDataType, inClassName);
}
/// Define serialization templates for dynamic arrays
template <class T, class A>
bool OSReadData(IObjectStreamIn &ioStream, Array<T, A> &inArray)
{
bool continue_reading = true;
// Read array length
uint32 array_length;
continue_reading = ioStream.ReadCount(array_length);
// Read array items
if (continue_reading)
{
inArray.clear();
inArray.resize(array_length);
for (uint32 el = 0; el < array_length && continue_reading; ++el)
continue_reading = OSReadData(ioStream, inArray[el]);
}
return continue_reading;
}
/// Define serialization templates for static arrays
template <class T, uint N>
bool OSReadData(IObjectStreamIn &ioStream, StaticArray<T, N> &inArray)
{
bool continue_reading = true;
// Read array length
uint32 array_length;
continue_reading = ioStream.ReadCount(array_length);
// Check if we can fit this many elements
if (array_length > N)
return false;
// Read array items
if (continue_reading)
{
inArray.clear();
inArray.resize(array_length);
for (uint32 el = 0; el < array_length && continue_reading; ++el)
continue_reading = OSReadData(ioStream, inArray[el]);
}
return continue_reading;
}
/// Define serialization templates for C style arrays
template <class T, uint N>
bool OSReadData(IObjectStreamIn &ioStream, T (&inArray)[N])
{
bool continue_reading = true;
// Read array length
uint32 array_length;
continue_reading = ioStream.ReadCount(array_length);
if (array_length != N)
return false;
// Read array items
for (uint32 el = 0; el < N && continue_reading; ++el)
continue_reading = OSReadData(ioStream, inArray[el]);
return continue_reading;
}
/// Define serialization templates for references
template <class T>
bool OSReadData(IObjectStreamIn &ioStream, Ref<T> &inRef)
{
return ioStream.ReadPointerData(JPH_RTTI(T), inRef.InternalGetPointer(), T::sInternalGetRefCountOffset());
}
template <class T>
bool OSReadData(IObjectStreamIn &ioStream, RefConst<T> &inRef)
{
return ioStream.ReadPointerData(JPH_RTTI(T), inRef.InternalGetPointer(), T::sInternalGetRefCountOffset());
}
// Define serialization templates for dynamic arrays
template <class T, class A>
void OSWriteDataType(IObjectStreamOut &ioStream, Array<T, A> *)
{
ioStream.WriteDataType(EOSDataType::Array);
OSWriteDataType(ioStream, static_cast<T *>(nullptr));
}
template <class T, class A>
void OSWriteData(IObjectStreamOut &ioStream, const Array<T, A> &inArray)
{
// Write size of array
ioStream.HintNextItem();
ioStream.WriteCount(static_cast<uint32>(inArray.size()));
// Write data in array
ioStream.HintIndentUp();
for (const T &v : inArray)
OSWriteData(ioStream, v);
ioStream.HintIndentDown();
}
/// Define serialization templates for static arrays
template <class T, uint N>
void OSWriteDataType(IObjectStreamOut &ioStream, StaticArray<T, N> *)
{
ioStream.WriteDataType(EOSDataType::Array);
OSWriteDataType(ioStream, static_cast<T *>(nullptr));
}
template <class T, uint N>
void OSWriteData(IObjectStreamOut &ioStream, const StaticArray<T, N> &inArray)
{
// Write size of array
ioStream.HintNextItem();
ioStream.WriteCount(inArray.size());
// Write data in array
ioStream.HintIndentUp();
for (const typename StaticArray<T, N>::value_type &v : inArray)
OSWriteData(ioStream, v);
ioStream.HintIndentDown();
}
/// Define serialization templates for C style arrays
template <class T, uint N>
void OSWriteDataType(IObjectStreamOut &ioStream, T (*)[N])
{
ioStream.WriteDataType(EOSDataType::Array);
OSWriteDataType(ioStream, static_cast<T *>(nullptr));
}
template <class T, uint N>
void OSWriteData(IObjectStreamOut &ioStream, const T (&inArray)[N])
{
// Write size of array
ioStream.HintNextItem();
ioStream.WriteCount(uint32(N));
// Write data in array
ioStream.HintIndentUp();
for (const T &v : inArray)
OSWriteData(ioStream, v);
ioStream.HintIndentDown();
}
/// Define serialization templates for references
template <class T>
void OSWriteDataType(IObjectStreamOut &ioStream, Ref<T> *)
{
OSWriteDataType(ioStream, static_cast<T *>(nullptr));
}
template <class T>
void OSWriteData(IObjectStreamOut &ioStream, const Ref<T> &inRef)
{
if (inRef != nullptr)
ioStream.WritePointerData(GetRTTI(inRef.GetPtr()), inRef.GetPtr());
else
ioStream.WritePointerData(nullptr, nullptr);
}
template <class T>
void OSWriteDataType(IObjectStreamOut &ioStream, RefConst<T> *)
{
OSWriteDataType(ioStream, static_cast<T *>(nullptr));
}
template <class T>
void OSWriteData(IObjectStreamOut &ioStream, const RefConst<T> &inRef)
{
if (inRef != nullptr)
ioStream.WritePointerData(GetRTTI(inRef.GetPtr()), inRef.GetPtr());
else
ioStream.WritePointerData(nullptr, nullptr);
}
JPH_NAMESPACE_END
#endif // JPH_OBJECT_STREAM