godot-module-template/engine/platform/windows
Sara c3f9669b10 Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine
git-subtree-mainline: b74841629e
git-subtree-split: a8e37fc010
2026-03-13 11:22:19 +01:00
..
doc_classes Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
export Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
console_wrapper_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
cpu_feature_validation.c Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
crash_handler_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
crash_handler_windows_seh.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
crash_handler_windows_signal.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
detect.py Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
display_server_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
display_server_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
drop_target_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
drop_target_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
gl_manager_windows_angle.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
gl_manager_windows_angle.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
gl_manager_windows_native.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
gl_manager_windows_native.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot.ico Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot.manifest Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot.natvis Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot_console.ico Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot_res.rc Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot_res_template.rc Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot_res_wrap.rc Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot_res_wrap_template.rc Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
godot_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
key_mapping_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
key_mapping_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
lang_table.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
libgodot_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
msvs.py Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
native_menu_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
native_menu_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
os_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
os_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
platform_config.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
platform_gl.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
platform_windows_builders.py Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
README.md Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
rendering_context_driver_vulkan_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
rendering_context_driver_vulkan_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
SCsub Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
tts_windows.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
tts_windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
uiautomationcore.arm32.def Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
uiautomationcore.arm64.def Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
uiautomationcore.x86_32.def Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
uiautomationcore.x86_64.def Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
wgl_detect_version.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
wgl_detect_version.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
windows.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
windows_terminal_logger.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
windows_terminal_logger.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
windows_utils.cpp Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00
windows_utils.h Add 'engine/' from commit 'a8e37fc010' 2026-03-13 11:22:19 +01:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation