godot-module-template/engine/platform/visionos/SCsub
Sara c3f9669b10 Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine
git-subtree-mainline: b74841629e
git-subtree-split: a8e37fc010
2026-03-13 11:22:19 +01:00

29 lines
821 B
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
from platform_visionos_builders import generate_bundle
from platform_methods import combine_libs_apple_embedded
Import("env")
visionos_lib = [
"display_layer_visionos.mm",
"display_server_visionos.mm",
"godot_view_visionos.mm",
"main_visionos.mm",
"os_visionos.mm",
]
env_visionos = env.Clone()
visionos_lib = env_visionos.add_library("visionos", visionos_lib)
# Enable module support
env_visionos.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
combine_command = env_visionos.Command(
"#bin/libgodot" + env_visionos["LIBSUFFIX"], [visionos_lib] + env_visionos["LIBS"], combine_libs_apple_embedded
)
if env["generate_bundle"]:
env.AlwaysBuild(env.CommandNoCache("generate_bundle", combine_command, env.Run(generate_bundle)))