godot-module-template/engine/platform/macos/display_server_macos_base.h
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/**************************************************************************/
/* display_server_macos_base.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/os/thread_safe.h"
#include "servers/display/display_server.h"
#define FontVariation __FontVariation
#import <AppKit/AppKit.h>
#import <IOKit/pwr_mgt/IOPMLib.h>
#undef FontVariation
class RenderingContextDriver;
class RenderingDevice;
class DisplayServerMacOSBase : public DisplayServer {
GDSOFTCLASS(DisplayServerMacOSBase, DisplayServer)
id tts = nullptr;
IOPMAssertionID screen_keep_on_assertion = kIOPMNullAssertionID;
struct LayoutInfo {
String name;
String code;
};
mutable Vector<LayoutInfo> kbd_layouts;
mutable int current_layout = 0;
mutable bool keyboard_layout_dirty = true;
Callable system_theme_changed;
constexpr static CGFloat HARDWARE_REFERENCE_LUMINANCE_NITS = 100.0f;
public:
struct HDROutput {
static constexpr float AUTO_MAX_LUMINANCE = -1.0f;
bool requested = false;
float max_luminance = AUTO_MAX_LUMINANCE;
bool is_auto_max_luminance() const { return max_luminance < 0.0f; }
};
protected:
_THREAD_SAFE_CLASS_
DisplayServerEnums::MouseMode mouse_mode = DisplayServerEnums::MOUSE_MODE_VISIBLE;
DisplayServerEnums::MouseMode mouse_mode_base = DisplayServerEnums::MOUSE_MODE_VISIBLE;
DisplayServerEnums::MouseMode mouse_mode_override = DisplayServerEnums::MOUSE_MODE_VISIBLE;
bool mouse_mode_override_enabled = false;
void _mouse_update_mode();
virtual void _mouse_apply_mode(DisplayServerEnums::MouseMode p_prev_mode, DisplayServerEnums::MouseMode p_new_mode) = 0;
String im_text;
Point2i im_selection;
DisplayServerEnums::CursorShape cursor_shape = DisplayServerEnums::CURSOR_ARROW;
void initialize_tts() const;
static CGDirectDisplayID _get_display_id_for_screen(NSScreen *p_screen);
void _update_keyboard_layouts() const;
static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info);
#if defined(RD_ENABLED)
RenderingContextDriver *rendering_context = nullptr;
RenderingDevice *rendering_device = nullptr;
#endif
virtual HDROutput &_get_hdr_output(DisplayServerEnums::WindowID p_window) = 0;
virtual const HDROutput &_get_hdr_output(DisplayServerEnums::WindowID p_window) const = 0;
constexpr float _calculate_current_reference_luminance(CGFloat p_max_potential_edr_value, CGFloat p_max_edr_value) const;
void _update_hdr_output(DisplayServerEnums::WindowID p_window, const HDROutput &p_hdr);
public:
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int64_t p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
virtual void tts_resume() override;
virtual void tts_stop() override;
void emit_system_theme_changed();
virtual bool is_dark_mode_supported() const override;
virtual bool is_dark_mode() const override;
virtual Color get_accent_color() const override;
virtual Color get_base_color() const override;
virtual void set_system_theme_change_callback(const Callable &p_callable) override;
virtual void mouse_set_mode(DisplayServerEnums::MouseMode p_mode) override;
virtual DisplayServerEnums::MouseMode mouse_get_mode() const override;
virtual void mouse_set_mode_override(DisplayServerEnums::MouseMode p_mode) override;
virtual DisplayServerEnums::MouseMode mouse_get_mode_override() const override;
virtual void mouse_set_mode_override_enabled(bool p_override_enabled) override;
virtual bool mouse_is_mode_override_enabled() const override;
virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override;
virtual Ref<Image> clipboard_get_image() const override;
virtual bool clipboard_has() const override;
virtual bool clipboard_has_image() const override;
virtual int get_primary_screen() const override;
virtual float screen_get_refresh_rate(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
virtual void screen_set_keep_on(bool p_enable) override;
virtual bool screen_is_kept_on() const override;
virtual int accessibility_should_increase_contrast() const override;
virtual int accessibility_should_reduce_animation() const override;
virtual int accessibility_should_reduce_transparency() const override;
virtual int accessibility_screen_reader_active() const override;
void update_im_text(const Point2i &p_selection, const String &p_text);
virtual Point2i ime_get_selection() const override;
virtual String ime_get_text() const override;
virtual DisplayServerEnums::CursorShape cursor_get_shape() const override;
virtual void beep() const override;
virtual int keyboard_get_layout_count() const override;
virtual int keyboard_get_current_layout() const override;
virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const override;
virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
virtual Key keyboard_get_label_from_physical(Key p_keycode) const override;
virtual void show_emoji_and_symbol_picker() const override;
virtual void window_get_edr_values(DisplayServerEnums::WindowID p_window, CGFloat *r_max_potential_edr_value = nullptr, CGFloat *r_max_edr_value = nullptr) const = 0;
virtual bool window_is_hdr_output_supported(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_request_hdr_output(const bool p_enable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual bool window_is_hdr_output_requested(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual bool window_is_hdr_output_enabled(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_hdr_output_reference_luminance(const float p_reference_luminance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual float window_get_hdr_output_reference_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual float window_get_hdr_output_current_reference_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_hdr_output_max_luminance(const float p_max_luminance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual float window_get_hdr_output_max_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual float window_get_hdr_output_current_max_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual float window_get_output_max_linear_value(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
DisplayServerMacOSBase();
~DisplayServerMacOSBase();
};