godot-module-template/engine/modules/gltf
2025-03-17 10:43:25 +01:00
..
doc_classes feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
editor feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
extensions feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
structures feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
tests feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
config.py feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
gltf_defines.h feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
gltf_document.cpp feat: updated engine version to 4.4 2025-03-17 10:43:25 +01:00
gltf_document.h feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
gltf_state.cpp feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
gltf_state.h feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
gltf_template_convert.h feat: godot-engine-source-4.3-stable 2025-01-17 16:36:38 +01:00
README.md feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
register_types.cpp feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
register_types.h feat: godot-engine-source-4.3-stable 2025-01-17 16:36:38 +01:00
SCsub feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
skin_tool.cpp feat: updated engine version to 4.4-rc1 2025-02-23 14:38:23 +01:00
skin_tool.h feat: godot-engine-source-4.3-stable 2025-01-17 16:36:38 +01:00

Godot glTF import and export module

In a nutshell, the glTF module works like this:

  • The structures/ folder contains glTF structures, the small pieces that make up a glTF file, represented as C++ classes.
  • The extensions/ folder contains glTF extensions, which are optional features that build on top of the base glTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.