godot-module-template/engine/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd
Sara c3f9669b10 Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine
git-subtree-mainline: b74841629e
git-subtree-split: a8e37fc010
2026-03-13 11:22:19 +01:00

23 lines
885 B
GDScript

const const_float_int: float = 19
const const_float_plus: float = 12 + 22
const const_float_cast: float = 76 as float
const const_packed_empty: PackedFloat64Array = []
const const_packed_ints: PackedFloat64Array = [52]
func test():
Utils.check(typeof(const_float_int) == TYPE_FLOAT)
Utils.check(str(const_float_int) == '19.0')
Utils.check(typeof(const_float_plus) == TYPE_FLOAT)
Utils.check(str(const_float_plus) == '34.0')
Utils.check(typeof(const_float_cast) == TYPE_FLOAT)
Utils.check(str(const_float_cast) == '76.0')
Utils.check(typeof(const_packed_empty) == TYPE_PACKED_FLOAT64_ARRAY)
Utils.check(str(const_packed_empty) == '[]')
Utils.check(typeof(const_packed_ints) == TYPE_PACKED_FLOAT64_ARRAY)
Utils.check(str(const_packed_ints) == '[52.0]')
Utils.check(typeof(const_packed_ints[0]) == TYPE_FLOAT)
Utils.check(str(const_packed_ints[0]) == '52.0')
print('ok')