#!/usr/bin/env python from misc.utility.scons_hints import * Import("env") env.add_source_files(env.scene_sources, "skeleton_modification_2d.cpp") env.add_source_files(env.scene_sources, "skeleton_modification_2d_ccdik.cpp") env.add_source_files(env.scene_sources, "skeleton_modification_2d_fabrik.cpp") env.add_source_files(env.scene_sources, "skeleton_modification_2d_lookat.cpp") env.add_source_files(env.scene_sources, "skeleton_modification_2d_stackholder.cpp") env.add_source_files(env.scene_sources, "skeleton_modification_2d_twoboneik.cpp") env.add_source_files(env.scene_sources, "skeleton_modification_stack_2d.cpp") if not env["disable_physics_2d"]: env.add_source_files(env.scene_sources, "skeleton_modification_2d_jiggle.cpp") env.add_source_files(env.scene_sources, "skeleton_modification_2d_physicalbones.cpp")