/**************************************************************************/
/*  jolt_temp_allocator.h                                                 */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#ifndef JOLT_TEMP_ALLOCATOR_H
#define JOLT_TEMP_ALLOCATOR_H

#include "Jolt/Jolt.h"

#include "Jolt/Core/TempAllocator.h"

#include <stdint.h>

class JoltTempAllocator final : public JPH::TempAllocator {
	uint64_t capacity = 0;
	uint64_t top = 0;
	uint8_t *base = nullptr;

public:
	explicit JoltTempAllocator();
	virtual ~JoltTempAllocator() override;

	virtual void *Allocate(JPH::uint p_size) override;
	virtual void Free(void *p_ptr, JPH::uint p_size) override;
};

#endif // JOLT_TEMP_ALLOCATOR_H