/**************************************************************************/ /* jolt_query_collectors.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef JOLT_QUERY_COLLECTORS_H #define JOLT_QUERY_COLLECTORS_H #include "../jolt_project_settings.h" #include "jolt_space_3d.h" #include "Jolt/Jolt.h" #include "Jolt/Core/STLLocalAllocator.h" #include "Jolt/Physics/Collision/InternalEdgeRemovingCollector.h" #include "Jolt/Physics/Collision/Shape/Shape.h" template class JoltQueryCollectorAll final : public TBase { public: typedef typename TBase::ResultType Hit; typedef JPH::Array> HitArray; private: HitArray hits; public: JoltQueryCollectorAll() { hits.reserve(TDefaultCapacity); } bool had_hit() const { return !hits.is_empty(); } int get_hit_count() const { return hits.size(); } const Hit &get_hit(int p_index) const { return hits[p_index]; } void reset() { Reset(); } virtual void Reset() override { TBase::Reset(); hits.clear(); } virtual void AddHit(const Hit &p_hit) override { hits.push_back(p_hit); } }; template class JoltQueryCollectorAny final : public TBase { public: typedef typename TBase::ResultType Hit; private: Hit hit; bool valid = false; public: bool had_hit() const { return valid; } const Hit &get_hit() const { return hit; } void reset() { Reset(); } virtual void Reset() override { TBase::Reset(); valid = false; } virtual void AddHit(const Hit &p_hit) override { hit = p_hit; valid = true; TBase::ForceEarlyOut(); } }; template class JoltQueryCollectorAnyMulti final : public TBase { public: typedef typename TBase::ResultType Hit; typedef JPH::Array> HitArray; private: HitArray hits; int max_hits = 0; public: explicit JoltQueryCollectorAnyMulti(int p_max_hits = TDefaultCapacity) : max_hits(p_max_hits) { hits.reserve(TDefaultCapacity); } bool had_hit() const { return hits.size() > 0; } int get_hit_count() const { return hits.size(); } const Hit &get_hit(int p_index) const { return hits[p_index]; } void reset() { Reset(); } virtual void Reset() override { TBase::Reset(); hits.clear(); } virtual void AddHit(const Hit &p_hit) override { if ((int)hits.size() < max_hits) { hits.push_back(p_hit); } if ((int)hits.size() == max_hits) { TBase::ForceEarlyOut(); } } }; template class JoltQueryCollectorClosest final : public TBase { public: typedef typename TBase::ResultType Hit; private: Hit hit; bool valid = false; public: bool had_hit() const { return valid; } const Hit &get_hit() const { return hit; } void reset() { Reset(); } virtual void Reset() override { TBase::Reset(); valid = false; } virtual void AddHit(const Hit &p_hit) override { const float early_out = p_hit.GetEarlyOutFraction(); if (!valid || early_out < hit.GetEarlyOutFraction()) { TBase::UpdateEarlyOutFraction(early_out); hit = p_hit; valid = true; } } }; template class JoltQueryCollectorClosestMulti final : public TBase { public: typedef typename TBase::ResultType Hit; typedef JPH::Array> HitArray; private: HitArray hits; int max_hits = 0; public: explicit JoltQueryCollectorClosestMulti(int p_max_hits = TDefaultCapacity) : max_hits(p_max_hits) { hits.reserve(TDefaultCapacity + 1); } bool had_hit() const { return hits.size() > 0; } int get_hit_count() const { return hits.size(); } const Hit &get_hit(int p_index) const { return hits[p_index]; } void reset() { Reset(); } virtual void Reset() override { TBase::Reset(); hits.clear(); } virtual void AddHit(const Hit &p_hit) override { typename HitArray::const_iterator E = hits.cbegin(); for (; E != hits.cend(); ++E) { if (p_hit.GetEarlyOutFraction() < E->GetEarlyOutFraction()) { break; } } hits.insert(E, p_hit); if ((int)hits.size() > max_hits) { hits.resize(max_hits); } } }; #endif // JOLT_QUERY_COLLECTORS_H