/**************************************************************************/ /* jolt_shape_instance_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "jolt_shape_instance_3d.h" #include "jolt_shape_3d.h" #include "Jolt/Physics/Collision/Shape/DecoratedShape.h" JoltShapeInstance3D::ShapeReference::ShapeReference(JoltShapedObject3D *p_parent, JoltShape3D *p_shape) : parent(p_parent), shape(p_shape) { if (shape != nullptr) { shape->add_owner(parent); } } JoltShapeInstance3D::ShapeReference::ShapeReference(const ShapeReference &p_other) : parent(p_other.parent), shape(p_other.shape) { if (shape != nullptr) { shape->add_owner(parent); } } JoltShapeInstance3D::ShapeReference::~ShapeReference() { if (shape != nullptr) { shape->remove_owner(parent); } } JoltShapeInstance3D::ShapeReference &JoltShapeInstance3D::ShapeReference::operator=(const ShapeReference &p_other) { if (shape != nullptr) { shape->remove_owner(parent); } parent = p_other.parent; shape = p_other.shape; if (shape != nullptr) { shape->add_owner(parent); } return *this; } JoltShapeInstance3D::JoltShapeInstance3D(JoltShapedObject3D *p_parent, JoltShape3D *p_shape, const Transform3D &p_transform, const Vector3 &p_scale, bool p_disabled) : transform(p_transform), scale(p_scale), shape(p_parent, p_shape), disabled(p_disabled) { } AABB JoltShapeInstance3D::get_aabb() const { return get_transform_scaled().xform(shape->get_aabb()); } bool JoltShapeInstance3D::try_build() { ERR_FAIL_COND_V(is_disabled(), false); const JPH::ShapeRefC maybe_new_shape = shape->try_build(); if (maybe_new_shape == nullptr) { jolt_ref = nullptr; return false; } if (jolt_ref != nullptr) { const JPH::DecoratedShape *outer_shape = static_cast(jolt_ref.GetPtr()); if (outer_shape->GetInnerShape() == maybe_new_shape) { return true; } } jolt_ref = JoltShape3D::with_user_data(maybe_new_shape, (uint64_t)id); return true; }